In the Library of Last Resort

I wrote a little while back about the need for escapism in these trying times, and to help with that I’ve released a short “choose-your-own” text game.

There’s songs and robots, plenty to read, a world to explore and a mystery to be solved when you visit The Library of Last Resort.

Photograph of a long corridor of bookshelve apparently stretching off endlessly into a white light at the vanishing point
Picture by Flickr user Rich Grundy – CC BY 2.0

I got the idea a couple of years back, when I was exploring the idea of interactive nonfiction and games where there was the opportunity for the player to surprise the author.

In an earlier incarnation, The Library of Last Resort benefited from the editing of the brilliant Adalya Nash Hussein, and advice from Gersande La Flèche & Rob Sherman. It uses Gersande’s code to create the in-game inventory.

It’s not polished, and I welcome feedback, but hopefully it will provide you with an escape when you need one. And maybe, just maybe, you’ll find a way to surprise me with my own game…

You can play The Library of Last Resort here, or check out my previous interactive piece, A Tear in Flatland.

6 thoughts on “In the Library of Last Resort

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