Interview with Nate Crowley, Part 3: A jaunt outside the fantastic

In the final weeks of 2020, I spoke with the writer Nate Crowley, videogames journalist and author of works including The Death and Life of Schneider Wrack, 100 Best Video Games (That Never Existed), tie-in fiction for the Warhammer 40k universe, and the infamous Twitter thread Daniel Barker’s Birthday.

Nate’s new book, Notes from Small Planets,is a fictional travel guide which takes the reader through nine archetypal worlds of fantasy and science fiction, poking fun at well-worn tropes and questioning some of the assumptions which underpin the lands of make-believe.

In the first and second instalments of our conversation, Nate talked about world-building, map-making, piracy, capitalism, and what it’s like to “play with other people’s toys”, writing for a licensed franchise.

In today’s final part, Nate talks about the seductions of fantasy, escaping a career in financial journalism, and finding satisfaction in more mundane genres.

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Are there any fictional worlds which have seduced you, until you found something dark about them which you had to question or critique?

Loads – but the easiest answer to this is Tolkien. If anyone so much as says, “Orcs are a bit racist, aren’t they?” – Tolkien’s orcs being black-skinned generic enemies – then people swarm from all over social media to defend him. Now, it’s not like Tolkien invented this. Soldiers in the Iliad are described just as Tolkien describes orcs; they’re dehumanized so they can be slaughtered. 

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Interview with Nate Crowley, Part 2: “Theft, but wet” and other people’s toys

In the final weeks of 2020, I spoke with the writer Nate Crowley, videogames journalist and author of works including The Death and Life of Schneider Wrack, 100 Best Video Games (That Never Existed), tie-in fiction for the Warhammer 40k universe, and the infamous Twitter thread Daniel Barker’s Birthday.

Nate’s new book, Notes from Small Planets, is a fictional travel guide which takes the reader through nine archetypal worlds of fantasy and science fiction, poking fun at well-worn tropes and questioning some of the assumptions which underpin the lands of make-believe.

In the first part of our conversation, Nate and I talked about world-building, map-making, gateways to fantasy, and the political choices woven through genre fiction. In today’s instalment, we talk about piracy, capitalism, empire, and what it’s like to “play with other people’s toys” in franchises such as Warhammer 40k.

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Interview with Nate Crowley, Part 1: First worlds, imaginary maps

In the final weeks of 2020, I spoke with the writer Nate Crowley, videogames journalist and author of works including The Death and Life of Schneider Wrack, 100 Best Video Games (That Never Existed), tie-in fiction for the Warhammer 40k universe, and the infamous Twitter thread Daniel Barker’s Birthday.

Nate’s new book, Notes from Small Planets, is a fictional travel guide which takes the reader through nine archetypal worlds of fantasy and science fiction, poking fun at well-worn tropes and questioning some of the assumptions which underpin the lands of make-believe. In our conversation, Nate and i talked about world-building, map-making, gateways to fantasy, and the political choices woven through genre fiction.

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What were the first fictional worlds that you fell into? I know that elsewhere you’ve mentioned Stephen Baxter’s The Time Ships, which itself was playing with H.G. Wells’ existing universe from The Time Machine. What made that your gateway to fantasy and science fiction?

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The Important Thing Is Elsewhere

The Family Tree

Before all this, I went to my grandfather’s house in Spain. I’d never really liked it. It wasn’t the house he’d lived in as I grew up, which was just down the road from the new place. That had been the house of memories, the place where my grandmother had died before I was born.

He bought the new place when it was time to find a smaller, more manageable property, as he entered his eighties and I my twenties. I worked with him on both houses, helping him to do up the old one and improve the new. I painted walls white and coated tiles with red rubber sealant; mixed cement and ferried endless wheelbarrows of it to wherever he was working that day. He chided me for my cement mixing technique, for the way I handled a paintbrush or a pickaxe, the way I clambered up and down ladders and scaffolding, fetching tools and materials. It was the happiest time.

He died, digging over the garden of the new property with a rotorvator, when I was 23. He’d have been glad to go that way; he’d always talked of “falling off his perch” rather than a dreaded slow decline, and even when we were working together on the new place, he’d still pull stunts like climbing into the tree he was pruning, clinging to the branch above him while standing on the one below, which he was sawing off, jumping up and down to speed the process.

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Wonderland in Metroland: Doyle, Blake, and Clive Barker’s WEAVEWORLD

WEAVEWORLD paperback cover

I just finished rereading Clive Barker’s Weaveworld, the 1987 fantasy which sees a world of magic, concealed for a century in an enchanted carpet, unleashed on contemporary Britain. It’s timely: I’ve been writing about the borderland between adult and YA literature lately, and I read the book when I was just starting high school.

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