Library Island: The Professional Benefit of Play

What is the professional benefit of play? When is it better to impose an objective, and when should we learn through experimentation and happy accident? How can we “fail better” without wasting valuable resources?

library island.jpg

In this month’s Library Life magazine, I explore these questions through an account of the Library Island project I’ve been developing during my time at the State Library of Queensland.

Could it be that our next innovation challenge is to break down the walls between fact and fiction? Could story-based, open-ended play be as valuable for professionals as for children? Could it be physical, low-tech, and improvisational as well as digital?

You can read Library Life April 2017 here as a PDF download – my piece starts on page 12.

Busy week, lucky country

It’s been another busy week out here in Central West New South Wales.

On Monday, I interviewed the Australian comics creator Pat Grant for the New South Wales Writers’ Centre. You can read Pat’s comics Blue and Toormina Video online. Pat and I will both be teaching courses at the Centre later this year – Pat’s on Graphic Storytelling and mine on Storytelling for a 21st Century Audience.

Time Travel Detectives poster

Talking to Pat was timely, because I’d just arranged for Sydney’s superlative comic store Kings Comics to send our local library a vast selection of comics on sale-or-return, which we then allowed the public to choose from in a series of all-ages workshops which I ran to determine our new collection. (Kings mistook me for Doctor Who, too, which only endeared them to me more).

Tuesday saw the kick-off of Time Travel Detectives, an immersive role-play programme for 5-12 year olds which invited local children to enter the Parkes Library Time Travel Lab and venture back to 1873 to prevent a time-lost Justin Bieber and his strange minion creatures from changing history and taking over the town.

The event included two new artworks by the Melbournian artist Peter Miller, Spirit Box and the Life Projector, which became Victorian scientists’ devices for detecting the time-travelling intruders – with Peter and his wife Wendy taking on the roles of rival 19th-century inventors battling to outdo one another. Read more