Draw Your Day: Grids & Gestures

More and more, I’ve been using drawing as a way of bringing together workshop participants, capturing ideas, getting them out of people’s heads, and into the room. You don’t have to be the greatest artist in the world to make a useful or meaningful mark on the page, and those marks can sometimes reveal or provoke the most inspiring and unexpected thoughts.

Together, we’ve drawn “arrows of time” to capture challenges from the past and future; we’ve made simple collaborative comics to demonstrate how easy it can be to stitch people’s ideas together into a common narrative; and, most recently, we’ve experimented with comic book guru Nick Sousanis‘ activity, “Grids and Gestures“.

“Grids and Gestures” invites people to tell the story of their day by filling a sheet of paper with shapes which resemble the panels of a comic-book.

The shapes, arranged across the page, represent the sequence of events and experiences which someone faces over the course of their day. Each shape in the grid is then completed with a gestural line or shape to represent their physical or emotional activity during that portion of the day.

I was exploring ways to help staff in large, diverse, and disjointed organizations to connect with colleagues in other teams, who might be in other buildings or even other cities.

I asked participants to draw their day as a series of comic-book panels, and then to write one word in each panel. They then formed groups of three and shared their “comic book diary” of a day in their working lives.

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Some entries captured the way in which an orderly, well-intentioned to-do list gave way to impromptu conversations, sudden thoughts, and newly arising projects – with a need to ring-fence “sacred time” at one’s desk to ensure vital work got done.

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Another example emphasised the prevalence of email, punctuating the day, while project work had to be fit around other duties – and questions didn’t always connect straightforwardly with answers.

“Grids and Gestures” proved a useful, lively way for people to articulate the rhythm and content of their working day, and to explore the similarities and differences in experience across teams, divisions, and geographical locations of an organization. It isn’t about being the “best” artist, it’s about using pen and paper to express & share the experience of your working day.

If you’d like to try something similar with your colleagues:

  • Give everyone a piece of copy paper and a writing implement.
  • Ask them to break up the entire page into shapes, like the panels of a comic book. (Show examples if need be). Tell them the panels can be any shape or size. These panels should represent the things that you experience during your working day.
  • Invite participants to write one word in each panel.
  • Get them to share the story of their day with one or two other participants.

You can read more about Nick Sousanis’ original “Grids and Gestures” activity here.

El Eternauta: Library in the Sky

In 2007, the National Library of Argentina commemorated the renowned Argentine comics writer Héctor Gérman Oesterheld with a special exhibition of his work.

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The library brought Oesterheld’s most famous character, the time-travelling Eternauta, to life by commissioning a special chapter of the Eternauta comic featuring the library itself.

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Over at arts website the Cultural Gutter, you can read the story of how, while visiting Buenos Aires, I escaped into the Eternauta’s world…or he escaped into mine.

Peace for the Immortal Sock Monkey

My friend Stevie made the sock monkey – a placid purple chap with chubby limbs and buttons for eyes. He seemed pretty satisfied with existence, but his deeper woes had gone unseen.

Two Student Occupational Therapists from Griffith University pose with their client, an immortal sock monkey

It turned out that the sock monkey was cursed to live forever, and as the centuries rolled by, he was succumbing to despair. Two students from the Occupational Therapy course at Australia’s Griffith University decided to help, using their professional skills to explore ways of reconciling him to a happier immortality.

Read more

Losing control in digital space: Liberact 2016

Last month I spoke at the Liberact conference of digital interactive experiences.

My paper was ‘Play, Chance, and Comics: Losing Control In Digital Space’.

Annotated whiteboard at a Brisbane gym

We explored comics, creativity…and what digital designers could learn from the noticeboard at a gym.

You can see an annotated PDF download of my presentation here.

What are you playing at? Digital comics at the Writing Platform

Why would an Aussie library get its designers to build a drag and drop comics website?

Aren’t there already plenty of free comic makers online?

What are you even playing at?

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The Writing Platform, a joint venture by Bath Spa University in the UK and QUT in Australia, has my latest piece, on the new remixable comic maker from State Library of Queensland.

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Read more about the State Library’s Comic Maker at The Writing Platform.

Comic Makers at Brisbane Parking Day

Yesterday I took a team of staff from the State Library of Queensland to run a pop-up comic making stand in Brisbane’s West End.

Brisbane Parking Day - Comic Maker Stall

Drawing on previous experiences with comic book dice at Bermondsey Street Festival, we took over a car parking space to let Brisbane locals tell their own sidewalk stories using simple three-dimensional cartoons. Read more

A Speaky Week

On Tuesday, I’ll be over at the University of Southern Queensland, giving talks and workshops to staff and students across faculties. You can follow them online via this livestreaming link – the fun kicks off at 11am Australian Eastern Standard Time.

Then on Thursday I’m joining the Broadband for the Bush Conference on rural and regional access to digital technology and communications, running a presenterless workshop session on planning for the future. I’ll be drawing on science fiction, Afrofuturism, and comics alongside debates around copyright, government policy, and the presentation of financial data.

You can follow via the hashtag #BushBroadband on social media. I feel like non-Aussies are going to think that’s something far more salacious than it actually is…

Dulwich Picture Gallery – 3D biographical comics

You can now see video from last month’s event “Your Mind Is The Scene Of The Crime” at Dulwich Picture Gallery in London.

Inspired by the work of M.C. Escher, the event saw teens exploring comics and biography through thirty boxes containing text and images from the life of a mysterious woman.

Teens discuss biographical comics at Dulwich Picture Gallery

Over the course of a two-hour session, participants transformed the thirty boxes into individual artworks which together formed a biographical installation: a three-dimensional comic book which used perspective and storytelling to respond to the facts and feelings of a stranger’s life.

Read more about Escher, Dulwich, and Your Mind Is The Scene Of The Crime here.

Fun Palaces Comic Maker at Electricomics

I’m presenting today at the University of Hertfordshire’s Electricomics Symposium, “The Comic Electric.”

I’ll be talking about digital comics projects including the Fun Palaces Comic Maker and a new version of Comic Book Dice from Manila’s Museum of Contemporary Art and Design, plus my game for The Lifted Brow, “A Tear in Flatland“.

You can read an interview about the philosophy & design of the Comic Maker here (PDF download).

You can read an annotated PDF based on my slides for the conference presentation here.

An example of a Fun Palaces comic

Fun Palaces Comic Maker goes to Electricomics – Wednesday 14 October

The Fun Palaces Comic Maker is up and running over at comic.funpalaces.co.uk – you can see what people have made so far at funpalaces.tumblr.com/archive.

Ernesto Priego interviewed me about the project for the Comics Grid, and there was a great write-up from Kevin Hodgson over at his blog Dogtrax.

The Comic Maker is inspired by the Comic Book Dice activity I originally created for Manila’s Museum of Contemporary Art and Design (MCAD). The team at MCAD have created their own digital riff off Comic Book Dice which will be released soon.

I’ll be talking about both projects, plus my choose-your-own comics review A Tear in Flatland, at the Electricomics Symposium hosted by the University of Hertfordshire next Wednesday.