Traditional games, digital spaces: USQ + Queensland Museum Network

In 2017, I spent six months developing special community engagement projects for the University of Southern Queensland (USQ).

I had a wide remit to find new ways to connect with the local community, pilot external partnerships, and encourage innovation in line with a new service model being rolled out across the university’s Scholarly and Information Services division (SILS).

During that time, among other projects, Dr. Kate Davis and I won & delivered the division’s first external tender; SILS partnered with the university’s radio school to pilot podcasts bringing together academic experts, artists, and professionals from across Australia; and we joined forces with Ann Arbor District Library in the US to offer coaching & professional development.

This week saw the announcement of another project coming to fruition: a partnership between staff on the university’s Toowoomba campus and Cobb+Co Museum, the local site of the Queensland Museum Network.

Cobb+Co’s Learning Officer Tony Coonan worked with SILS’ Zoe Lynch and Shane Gadsby to develop a browser-based version of Burguu Matya, a traditional game attributed to the Wiradjuri people.

The game had been available to play in physical form at Cobb+Co’s Binangar Gallery, dedicated to Aborginal and Torres Strait Islander peoples. Zoe and her team of media designers, invited to explore external partnerships, proposed developing an online version which could be played on devices both within the museum and statewide.

The successful small-scale pilot tested the SILS in-house media design team’s capacity for work with external clients,  strengthened relationships between the university and its local community, and explored the opportunities for USQ to enrich the cultural and learning offer for both the people of Toowoomba and users of the wider Queensland Museum Network. The future relationship between the university and the museum will be structured and enhanced by a memo of understanding.

You can read more about the project at the USQ website.

USQ Podcast: Eurovision to Eudaimonia

The final pilot podcast from my 2017 project at the University of Southern Queensland (USQ) just went live.

The project explored ways for the university to engage a wider audience and connect with the community beyond recruitment, research, teaching and learning.

USQ’s resident Eurovision expert, humanities lecturer Jess Carniel, was joined by Neil Martin of the USQ Digital Life Lab and Lee McGowan, who researches the history of women’s football at a neighbouring institution, Queensland University of Technology.

Their conversation ranged from the history of women’s football to Aristotle’s views on “eudaimonia” and a life well-lived, politics, performance, and the fate of Katy Perry’s Left Shark.

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Check out the latest USQ podcast episode online now.

You can also listen to previous instalments from USQ Astronomy Festival and Bluestocking Week for women in higher education.

The USQ Podcast

The University of Southern Queensland (USQ) has piloted a new podcast at the end of a six-month community engagement project with their School of Information and Learning Services.

The chatshow-style podcast offers a new medium to bring university experts together with a wider audience, to explore new ways of sharing knowledge, and to stimulate conversations between USQ staff and peers in other institutions.

Staff and students from USQ’s radio school joined forces with REDTrain, the university’s Researcher Development and Training Team, to identify USQ researchers who could speak to contemporary issues for a wide audience. We then partnered USQ speakers with peers in museums, the arts, sciences, and other universities to broaden the conversation and stimulate debate.

Three pilot podcasts were recorded in late 2017, with the first episode launching to mark USQ’s Astronomy Festival.

A second edition celebrating women in academia has just gone live.

Visit the USQ podcast platform, Whooska, to hear more.

I’ve seen things you people wouldn’t believe

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Well, that’s it for the current stint in Australia. We’ve achieved so much at the State Library of Queensland (SLQ) and University of Southern Queensland (USQ) since I came over for the initial 12-month residency in January 2016.

I’ve a few more gigs in London before Christmas, and then some exciting announcements to make going into 2018. Watch this space.

Hard to pick out highlights from the past two years, but among them I’d say:

But really there’s been too much to mention. (Like the roadtrip. The roadtrip!).

You can see some highlights here:

 

Thanks to everyone who made these projects possible and worked hard to let our teams explore all things wondrous and strange.

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This Digital Life @usqedu @thewritplatform: Mums, Dogs, and Inmates

The Writing Platform has published my three-part series on the work of Australia’s Digital Life Lab, an academic unit at the University of Southern Queensland exploring our experiences of the digital world.

Part 1 in the series, “Mums“, looks at fake news, parenting decisions, and the information world of new mothers on social media, as researched by social scientist Kate Davis.

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Part 2, “Dogs“, follows researcher Ann Morrison’s investigations into animal-computer interaction, teasing out the implications of a world where animals and digital devices interact without a human intermediary.

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Finally, part 3, “Inmates“, looks at digital engagement in remote communities – principally the Australian prison population – through the lens of two projects: the Shakespeare Prison Project and Digital Life Lab’s ‘Making the Connection’ initiative, led by Professor Helen Farley.

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Find the whole series here at The Writing Platform.

 

Artists Ettamodern & Scribbletronics visit University of Southern Queensland

As part of this week’s Astronomy Festival at the University of Southern Queensland, we’re joined by Melbourne artists Wendy Catling and Peter Miller, aka Ettamodern and Scribbletronics.

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Wendy is an artist, designer and teacher who employs light to create works on paper and fabric – particularly blueprint-style ‘cyanotypes’. Her prints are held in the collections of Warrnambool Art Gallery, the Australian National Gallery, and private owners.

Peter is a composer, sound designer, and audio-visual artist whose work includes sound design for films The Ring and Rango and additional design for Mad Max: Fury Road, as well as a sound installation in the Qantas first-class lounges in Sydney and Melbourne.

I’ve previously worked with Ettamodern and Scribbletronics on the Time Travel Detectives roleplay, which was built around two of Peter’s digital artworks. This children’s event blended steampunk adventure, optical illusions, and tablet technology to help kids explore Australia’s past and the scientific method.

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On this visit, Wendy and Peter will join USQ staff, students, and the wider community to explore new opportunities to work at the meeting point of art, science, and community engagement. Find out more at the University of Southern Queensland’s website.

LIANZA #Open2017 – Future Sound of Libraries / The Process, pt. 2

This is part two of a series on the LIANZA #Open17 library conference, and my alternative keynote at that event. These blog posts should help you find ways to create your own participatory sessions.

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You can also watch a Youtube Playlist based on the LIANZA keynote here.

So, it’s the afternoon of Sunday 24th September, 2017, at the Addington Raceway in Christchurch, Aotearoa New Zealand. Laurinda Thomas has just given an excellent talk about librarians’ professional identity and I’m invited to the stage.

I acknowledge the traditional owners of the land and say a few words in te reo Māori.

Then this appears on the conference screens: Read more

Mess and Macrohistory: Design Thinking and Beyond feat. @tegalex / Part 3

We’ve been talking about how to address the messy reality of library services over the last few weeks: not just the artists’ impression, the managerial vision, or the designer’s response to a brief.

With Dr. Kate Davis, my colleague at the University of Southern Queensland (USQ), we looked at using information experience to address community needs; before that, Auckland’s Jerome Rivera gave a wry take on the demands of frontline library service under the tagline “Code Brown“.

It goes beyond cleaning up after users in a public library setting, though. Code Brown  – understood more broadly as an attempt to address overlooked aspects of library information work – takes many forms and exists in many spaces.

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IX: Design Thinking and Beyond feat. @katiedavis / Part 2

Last time in this series we talked with Jerome Rivera of New Zealand about the messy realities confronted by frontline staff in libraries around the world. You can see some of that ongoing discussion via the #CodeBrown hashtag on Twitter.

What does an appreciation for messiness and uncertainty mean for the design of future experiences in libraries and their sister institutions? How can we best meet the information needs of the communities we serve?

Joining me this time is Dr. Kate Davis, my colleague at the University of Southern Queensland (USQ). Kate is a social scientist based in USQ’s Digital Life Lab, carrying out research into social media and the qualitative analysis of information experiences.

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Kate, I’ve heard of UX – user experience – but never IX. What is “information experience” all about?

IX is about understanding how people engage with information. It’s relational – focussed on the contexts in which people need, seek, manage, give, and use information. Read more

A new strategic vision for Queensland public libraries

My University of Southern Queensland colleague Kate Davis and I have won the tender to review the strategic vision for public libraries in Queensland, Australia.

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We’ll be drafting a successor to the existing VISION 2017 document after a season of consultation, workshops, surveys, and interviews with library staff, managers, and key stakeholders from across the state.

Find out more at the State Library of Queensland’s PLConnect blog.